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Dystopia: The Crimson War, Ready to Launch in Brazil and Middle East Soon

Plans to release in Brazil and Middle East in the last week of January. Game will be serviced in English first, then gradually support local languages. Expected to have stable service with local server expansion.
    SEOUL, KOREA, January 21, 2017 /24-7PressRelease/ -- After releasing Dystopia in Australia and the Philippines late last year, developer Blackbeard has been receiving overwhelming requests from all over the world for the release of their brand new game. To fulfill gamers demand, Blackbeard has announced a new release plan for the launch in additional regions, beginning with Brazil and Middle East, where they saw the most interest. Currently, newcomers outside Australia and the Philippines are experiencing poor service environment since many of them are accessing the game on a foreign servers with an outdated APK file that has been spreading through unofficial Android markets. In order to support these gamers quickly, the developer has decided to place local servers in new regions and service the game in English, with a promise to support local languages as soon as possible. Blackbeard also added that they will seek aggressive expansion in other regions, mainly Russia and North America, where their game is gaining strong traction. Visit game's Facebook Page to receive the latest news: https://www.facebook.com/dystopiathecrimsonwar.

Dystopia: The Crimson War has gained traction early in Korea after it was announced that the game is being developed by former Call of Duty and Blade & Soul developers. It has been proven by games like Overwatch that there are many gamers who are always looking for something different, since many RPG's base their world on, somewhat obvious, the medieval period. The interest for a new kind of mobile RPG is growing amongst gamers. Keeping up with this trend, Project Dystopia seeks to capture those gamers with its interpretation of Sci-fi RPG genre. And the developer has implemented deep learning algorithm into their gameplay engine to learn how gamers control and how skills are being used. The algorithm will adapt these patterns to make the gameplay more intense and unpredictable.


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Sue Lee
blackbeard Inc

Seoul
Korea, Repblic of
Voice: 82-2-3445-5468
E-Mail: Email Us Here

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